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LG Confirms It Plans To Release An XR "Device" As Early As Next Year

Upload VR

UploadVR David Heaney Qualcomm announced that XR2+ Gen 2 will power Immersed's Visor , Samsung's upcoming Google-powered headset , a yet-to-be-announced new HTC Vive headset, a YVR headset in China, and Sony's enterprise "spatial content creation" headset.

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Editorial: This VR cycle may take more time than expected

The Ghost Howls

PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2. I’m pretty sure that Sony is waiting the next few months to make some moves, there’s still the Black Friday and the Christmas Holiday that have to happen, but at the moment I do not see this device as disruptive to our ecosystem.

Apple 394
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What Made VR Gaming Highly Popular

ARPost

As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. If things go the right way as predicted, then by 2025 the revenue can go beyond $45 billion. Some VR Gaming Market Trends Which Determine Its Consistent Growth. VR In Gaming.

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The XR Week Peek (2023.03.07): Meta roadmap unveiled, Xiaomi shows its AR glasses, and more!

The Ghost Howls

HTC has made its moves at MWC, too. HTC is one of the best companies when it comes to XR for enterprise and it’s good that it is expanding its offering in the field. In the meanwhile, the Oppo AR glasses have been one of the most appreciated AR glasses at MWC, thanks to their very lightweight design.

AR 409
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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.

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The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

The Ghost Howls

It is the home country of Sony, so PlayStation VR and Meta itself have clearly expressed its interest in penetrating the market. Image by HTC). According to CCS, in 2025 there will be 71 million VR and AR devices… a good number by today’s standard, but very far away from the 1B units that we hope for the mainstream adoption.

Apple 279
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My predictions for virtual reality in 2021

The Ghost Howls

And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. Companies like Pico, HP, Valve, and HTC are already performing very well in this sector. The rise of enterprise.