Remove 2016 Remove Eye Tracking Remove Samsung Remove Unity
article thumbnail

FOVE Debuts Latest Design for Eye Tracking VR Headset

Road to VR

FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves. FOVE’s new design showing Vive-like strap system. FOVE’s Journey.

Fove 100
article thumbnail

My predictions for augmented reality in 2019

The Ghost Howls

With ARKit you can also track your face, and some developers have started also using it as an animation tool. Both systems also track images, and so you can use ARKit and ARCore as you used Vuforia before. Feature comparison between ARCore, ARKit and the Unity Handheld AR SDK (Image by Unity).

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

Eye-tracking startup Eyefluence, which raises $14 million this month, is acquired about a year later by Google. Samsung starts off the month debuting its VR Internet browser for Gear VR, becoming the first to offer a VR browser. January 2016. February 2016. December 2015.

article thumbnail

My predictions for virtual reality in 2020

The Ghost Howls

In the end, I still believe in the old predictions of Unity CEO John Riccitiello: Look at this graph shown by Mr. Riccitiello in 2017: the purple line is the one of the analysts, while the white one is the one forecasted by him. This is perfectly normal and in line with what that genius that answers to the name of Michael Abrash has said.

article thumbnail

Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

Upload VR

When you first put it on you’re told to hold the top button, and you feel (and see a visualization of) the lenses moving horizontally to align with your eyes. The eye tracking cameras sense the positions of your pupils and tiny piezoelectric actuators move the lenses into place. And I mean fully. This basic idea isn’t new.

Apple 145
article thumbnail

The VRScout Report – The Week in VR Review

VRScout

In the fall of 2016, Microsoft announced a partnership with a handful of hardware manufacturers to make developer headsets implementing the inside-out tracking technology seen on the HoloLens. VALVE’S R&D IN EYE-TRACKING TO INCREASE. LOTS OF BIG UNITY ANNOUNCEMENTS AT GDC. WHEN WILL WIRELESS VR GET HERE?