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Editorial: Apple Vision Pro is a mix of innovation, and year-2016 VR, for a hefty price. But…

The Ghost Howls

The use of eye, hand, and voice interactions make the interface with the headset natural and easy to be learned. The genius part has been mixing eye tracking with hand micro-gestures. If we exclude the 3D memory thing, all the rest are use cases that we can date to 2016 maybe. 2016 or 2023? What year is it?

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7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

Eye tracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eye tracking, becoming more intuitive. Let’s talk a bit about eye tracking. Yes, it is! Hello 7Invensun!

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FOVE Debuts Latest Design for Eye Tracking VR Headset

Road to VR

FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves. FOVE’s new design showing Vive-like strap system. FOVE’s Journey.

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The Mixed Reality Toolkit (MRTK) by Microsoft is an open-source toolkit that has been around since the HoloLens was first released in 2016. Understanding the MRTK-Unity Toolkit for MR Developers. Microsoft-driven MRTK-Unity is a suite of components and capabilities used to speed the creation of cross-platform MR applications in Unity.

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BinaryVR Begins Shipping First Dev Kit For Facial Tracking Solution

UploadVR Between Realities podcast

While tech giants continue to invest in and acquire eye-tracking firms like Eye Tribe , BinaryVR is pushing on with its facial tracking solution for VR. Shipments begin a little later than the original estimation of October 2016. Developer kits cost $349 and also come with a Unity plugin SDK.

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. Epic Games have detailed Unreal Engine’s support for the Magic Leap One Creator Edition on their blog, which confirms some significant hardware features of the device, including eye tracking, hand tracking, and room scanning.

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Pimax Crystal hands-on part two : A very versatile headset

The Ghost Howls

The integrated Tobii eye-tracking operating at 120hz made a noticeable difference to headset setup and optical comfort, as well as lowering the rendering workload in games compatible with dynamic foveated rendering. The eye-tracking system is provided by Tobii, who is the market leader in eye-tracking technology.