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Hands-on: HoloLens 2 is a More Than Just a Larger Field of View

Road to VR

Yesterday at Mobile World Congress, Microsoft unveiled HoloLens 2, the company’s next iteration of its enterprise-focused standalone AR headset. That’s all well and good, but is the HoloLens 2 hardware truly a ‘2.0’ Microsoft’s Julia Schwarz demoing on-stage, Image courtesy Microsoft.

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Developing the Future of Mixed Reality

Tech Trends VR

We talk to the first developers to join Microsoft’s HoloLens partner program about what the future of Mixed Reality looks like. Object Theory are pretty much the oldest Mixed Reality company around, having launched in June 2015, before the HoloLens had even started shipping.

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Mojo Vision CEO Trials AR Contact Lens

XR Today - Augmented Reality tag

Augmented reality (AR) hardware startup Mojo Vision presented a significant advancement in its smart contact lens. The prototyped device enables users to see AR visualisations and navigate spatial user interfaces (UI) with built-in eye-tracking.

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Pimax Crystal hands-on part two : A very versatile headset

The Ghost Howls

Introduction Following my first article earlier this year, Pimax’s Crystal has pleasantly surprised me with a series of software updates that activated new hardware features , whilst bringing quality-of-life improvements to headset connection and tracking. Happy anniversary , Pimax!

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-tracking Eye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,

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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

In November 2015, UploadVR.com marked its first birthday at the dawn of the consumer VR age. November 2015. Eye-tracking startup Eyefluence, which raises $14 million this month, is acquired about a year later by Google. December 2015. In fact, it was prior to most of the editorial team joining. March 2016.

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10 Prominent Developers Detail Their 2017 Predictions for The VR/AR Industry

UploadVR Between Realities podcast

2) 2017 needs to be about experimentation, just like 2015 and 2016. They are going to come from unexpected places and they are going to be software not hardware. Wireless headsets and eye tracking and whatever aren’t going to be game changers, we already have the hardware to change your life.

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