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The Best VR Headsets You Can Buy Right Now

VRScout

VR has come a long way since the launch of the Oculus DK1 in 2013. Similar to the Quest 2, a handful of built-in cameras power inside-out tracking, removing the need for external trackers like those needed for the HTC Vive, another PC VR headset. The headset features a killer 2160 x 2160 per eye resolution and 114-degree FOV.

Hardware 469
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PlayStation VR Review: The Future of Console Gaming Has Arrived

UploadVR Between Realities podcast

Sony and Nintendo were all set to release a collaborative game system known as the SNES-CD back in the 90s as an add-on device for the Super Nintendo. It’s been a long time coming and now Sony is finally putting all of its wacky peripherals to use in one immersive experience. Funny how that works out, isn’t it?

Gaming 242
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‘Surgeon Simulator: Experience Reality’ Review – Trust Me, I’m A Doctor

UploadVR Between Realities podcast

Surgeon Simulator: Experience Reality from Bossa Studios is a VR-based adaptation of the original Surgeon Simulator 2013 , first released for flat monitor displays in 2013. Now, Surgeon Simulator: Experience Reality , is essentially the original 2013 game adapted to fit the controls and premise of the Meet the Medic demo.

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The Big List: 50 VR Games We Can’t Wait To Play In 2017

UploadVR Between Realities podcast

Supported Headsets: Oculus Rift, PlayStation VR, HTC Vive. You’ll be riding dinosaurs, crafting tools, and completing puzzles as you attempt to collect Gene Cubes for over 100 species. You’ll be riding dinosaurs, crafting tools, and completing puzzles as you attempt to collect Gene Cubes for over 100 species. Snail Games.

Gaming 211
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Exploring the Vast Worlds of Immersive Entertainment, with The Stinger Report’s Kevin Williams

XR for Business Podcast

So we need to kill the gatekeepers, open up the libraries, and improve the teaching tools. But you could also say the same of Sony. You could also say the say of HTC. Alan: One hundred percent, couldn’t have said it better myself. That would be essential.

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Exploring the Vast Worlds of Immersive Entertainment, with The Stinger Report’s Kevin Williams

XR for Business Podcast

So we need to kill the gatekeepers, open up the libraries, and improve the teaching tools. But you could also say the same of Sony. You could also say the say of HTC. Alan: One hundred percent, couldn’t have said it better myself. That would be essential.

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Exploring the Vast Worlds of Immersive Entertainment, with The Stinger Report’s Kevin Williams

XR for Business Podcast

So we need to kill the gatekeepers, open up the libraries, and improve the teaching tools. But you could also say the same of Sony. You could also say the say of HTC. Alan: One hundred percent, couldn't have said it better myself. That would be essential.