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AR 101?—?A brief summary (Part 1)

ARVR

Augmented Reality Trends (Part 2) Brief history Some important AR facts: 60s : Engineer Ivan Sutherland, created the SketchPad project, a system based on what is now known as computer graphics, and created a see-through to present 3D graphics (Krevelen, 2010)(Jaimini, 2016). The International Journal of Virtual Reality, 9(2):1{20, 2010.

AR 130
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Leap Motion Reveals Project North Star, an Open-source Wide FOV AR Headset Dev Kit

Road to VR

Today the company reveals that the headset is a prototype dev kit, designed in-house, offering a combined 100 degree field of view, low latency, and high resolution. Founded in 2010, Leap Motion develops leading hand-tracking hardware and software. ” Image courtesy Leap Motion.

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Spatial raises $14M more for a holographic 3D workspace app, a VR/AR version of Zoom or Hangouts

TechCrunch VR

” He also pointed out the development over at Amazon, where last month the company announced AWS Wavelength for ultra-low latency 5G computing at the edge, something that will have a direct impact on using and building the next generation of AR and VR headgear. . “The industry is firing up 5G and that will also be a big push.”

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Vive Trackers Experiments – Part 2: Setup, Props, and Full Body Virtual Reality

The Ghost Howls

As described in my first HTC Vive Tracker article earlier this year: “Vive Tracker is a wireless, battery-powered SteamVR tracked accessory that provides highly accurate, low latency 6 Degrees of Freedom (6DoF) motion tracking within a roomscale environment.”. Image by Rob Cole). Attaching the Vive Tracker. Image provided by Rob Cole).

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Reimagining Cinema with Radiant Images’ Michael Mansouri

XR for Business Podcast

2010, we had wearable technologies like the Fitbits, the Apple Watch, so forth and so on. So you have a freeway system, much bigger freeway system with very little latency. If we go back from the 80s — that I remember — we had the personal computers, PCs. And in the 90s we had the laptops.

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Reimagining Cinema with Radiant Images' Michael Mansouri

XR for Business Podcast

2010, we had wearable technologies like the Fitbits, the Apple Watch, so forth and so on. So you have a freeway system, much bigger freeway system with very little latency. And what we've discovered is that every 10 years there are technology cycles. And in the 90s we had the laptops. And year 2000 we had the smartphones.

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Reimagining Cinema with Radiant Images’ Michael Mansouri

XR for Business Podcast

2010, we had wearable technologies like the Fitbits, the Apple Watch, so forth and so on. So you have a freeway system, much bigger freeway system with very little latency. If we go back from the 80s — that I remember — we had the personal computers, PCs. And in the 90s we had the laptops.