Remove 2009 Remove Google Remove Samsung Remove Technology
article thumbnail

NVIDIA GPU Technology Conference Officially Announced

VRWorld

NVIDIA (NASDAQ: NVDA), a world leader in AI computing technology, will host its eighth annual GPU Technology Conference (GTC) on May 8-11, at the San Jose McEnery Convention Center. Attendance has grown fourfold since the first event in 2009. The expectations for the conference are quite big, with the focus on A.I.

article thumbnail

WWE and NextVR to partner on bringing the action and drama of pro wrestling to VR.

Cats and VR

In some ways, it is kind of custom-made for what we do and I think as the technology improves it will get better and better,” said Triple H during a recent tech conference. Launched in 2009, the company has patented technology that delivers an unparalleled VR experience providing fans extraordinary access and profound immersion.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Logitech’s New VR Stylus Gets a Test Run From Design Partners

ARPost

It makes sense that in designing these groundbreaking technological devices, groundbreaking technological devices would be employed themselves. In addition to designing a number of iconic products with Logitech, their most recognizable single product design might be the original Nest in 2009.

Tools 202
article thumbnail

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. The technology is improved. Alan: Today’s guest is Matt Miesnieks, the CEO at 6D.ai.

AR 78
article thumbnail

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. The technology is improved. Alan: Today’s guest is Matt Miesnieks, the CEO at 6D.ai.

AR 78
article thumbnail

12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. Stefan Walker (Google), Luca Prasso (Google). Alex Lee (Google). Room 2009, West Hall.

Unreal 100
article thumbnail

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. The technology is improved. Alan: Today’s guest is Matt Miesnieks, the CEO at 6D.ai.

AR 60