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Why Apple Can’t Ignore VR Forever

Road to VR

Apple Vision Pro is coming next year, not only making for the Fruit Company’s much awaited first XR headset, but also spurring a resurgence in public interest (and likely investment) in the XR space. Apple has a tendency to undervalue gaming initially, though perhaps reluctantly, eventually acknowledges its importance.

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Who’s Waging the Wearables Wars? Part IV: Bose

AR Insider

For example, Apple’s wearables are seeing strong revenue growth and offsetting smartphone revenue deceleration in the near term. After examining Amazon , Microsoft , and Google , it’s time to zero in on Bose. Comrade is a spy-novel/ espionage game where you follow audio instructions, tracked through the sensor bundle.

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Choosing the Right AR SDK: Mobile AR App Development Toolkit for 2020

ARPost

Unity is an advanced game engine used in the development of augmented reality apps, especially gaming. Google ARCore. One issue with it is that it only has a few supported devices right now, including Samsung Galaxy S8, Pixel 2, Pixel 2 XL, and the original Google Pixel. Apple ARKit. Unity Support.

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What’s Bose’s Audio-AR Play?

AR Insider

Picking up where we left off with Apple’s and Google’s respective hearables strategies, how does Bose compare? With Apple and Google out of the way, we’ll now tackle Bose. These are leading indicators of core use cases as logical and unexpected categories take form — everything from gaming to navigation.

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AR contact lenses are far away, but a new research is paving their way

The Ghost Howls

Playing a prediction game, when will we have contact-lenses with super-realistic resolution displays and fast 5G connection embedded inside? EN62471-2008). We expect to get the first prototypes by the end of 2020 , to be tested in real use case conditions (in particular for surgical assistance and military uses). Is this risk concrete?

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Breaking Down Facebook’s XR Road Map

AR Insider

One VR developer who had originally signed up to include ads in their game reversed their decision due to the controversy. Bottom line: earning a percentage of game sales won’t be enough, unless the headsets also earn a meaningful profit per unit. It’s basically the Facebook of eyewear. The question is: What will they ship?

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The Possibility of AR on the Urban Space

ARVR

I read a large range of books and papers on urban planning, technology, game design and gamification, locative media and governance. Apple is working on hardware but it is reportedly delayed yet again, and Magic Leap seems to have lost its flame before being able to enlarge enough its consumer base.

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