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Into the Radius Quest 2 Review: Immersive Survival Horror, Disappointing Port

Upload VR

Back in 2020, a lot of people declared Into the Radius as a weirder, VR version of the 2007 PC shooter STALKER: Shadow of Chernobyl. You can turn with snap movement, controllers, head tracking or a hybrid thereof, with snap, smooth or teleport movement directed by the left thumbstick. Always Be Prepared.

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Keeping VR users from hurting themselves

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Concretely, during environment setup, users can sketch out the horizontal boundaries of their “play space” by tracing them with a tracked controller. It shows a green grid popping up as the user (me) moves his hand-held controller too close to one of the CAVE’s rear-projected walls.

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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

As mainstream VR/AR input continues to evolve – from the early days of gaze-only input to wand-style controllers and fully articulated hand tracking – so too are the virtual user interfaces we interact with. Concept: A Playset, Not A Control Board. From Flat Screens to VR Interfaces. Your interfaces should be curved as well!

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New Adventures in Hi-Fi

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The old VCI was the technology underlying videos such as this one: Figure 1: Collaborative exploration of a 3D CAT scan of a microbial community, between a CAVE and a 3D TV with head-tracked glasses and a tracked controller.

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