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Becoming a Butterfly?—?Part 2: Flight

ARVR

Part 2: Flight In the last post , I covered the creation of the monarch butterfly avatar that players will embody in this VR game/simulation. In my next post I’ll talk more specifics about the forthcoming environment, based on the actual habitat of the monarch as well as my research into butterfly perception and how this will be simulated.

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Pixar’s VR Debut Takes You Into The Stunning World of ‘Coco’

VRScout

Exploring the world of Coco VR is easy; just teleport yourself throughout the virtual world by using the your hand controllers. Coco VR simply lets you just live in the moment in this virtual world of the dead. Basically, you’re living in the world of Coco, which happens to be a Pixar film.

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How to choose an LBVR product?

The Ghost Howls

Hyper-reality or mixed reality means creating a world around, it’s the merging of real and virtual worlds, where physical and digital objects interact with each other in real-time. The cost appears to be around $90k in the US, Canada, Mexico and Australia. . Seated VR: hand tracking games, movies and simulators.

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Digital Twins: XR Today Expert Roundtable

XR Today - Mixed Reality tag

This allows decision-makers to work on immersive visualizations as part of their daily operations, such as reviewing iterations of a product or viewing a digitized urban area to simulate smart city initiatives. Simulation and Training : XR technology enables realistic simulations based on digital twins.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Dan: In my past, I used to work with simulators — big aircraft simulators, etc. But obviously these people couldn’t afford a $50-million simulator. There was something called people avatars and virtual worlds, that was very popular around 2007. I just was recently with a university in Mexico.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Dan: In my past, I used to work with simulators — big aircraft simulators, etc. But obviously these people couldn’t afford a $50-million simulator. There was something called people avatars and virtual worlds, that was very popular around 2007. I just was recently with a university in Mexico.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

Dan: In my past, I used to work with simulators -- big aircraft simulators, etc. -- and I got really excited about seeing the effect it has on pilots and soldiers, and I always thought that it would be useful to do the same, but for normal people, nurses, etc. But obviously these people couldn't afford a $50-million simulator.

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