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Lenovo Unveils ThinkReality VRX Headset for Enterprise Sporting Some Increasingly Familiar Specs

Road to VR

You can think of a polarizer like the coin-slot on a vending machine: it will only accept coins in one orientation. We’ll update this piece when/if we learn more. They need business-class solutions for the new realities of working in hybrid scenarios and virtual environments” said Vishal Shah, GM of XR and Metaverse, Lenovo. “We

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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

This week has been the week of the Oculus Connect 6 , the biggest yearly event by Oculus where the VR company announces all its most important news, both on hardware and software sides. Oculus Link. You can even access to Oculus Home and Dash. Oculus Link will be available in beta in November 2019.

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The XR Week Peek (2022.02.28): PSVR 2 revealed, Meta working on AI and 5G, and more!

The Ghost Howls

If we pair it to the fact that this device is connected to a PS5, which is a quite powerful machine, we see that the whole system is truly the next-generation VR that PlayStation users (and not only them) were waiting for. More info (Money in the metaverse) More info (Virtual lands in the metaverse) More info (Protests in Decentraland).

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These 3 Companies Are Working To Give Us Better Bodies In VR

UploadVR Between Realities podcast

It follows, then, that for people to want to engage with each other in virtual environments, we need to foster that sense of social presence, which means getting your avatars right. They already captured about 8,000 people so far during a five-city tour of Canada with Samsung. Selfie Avatars: Loom.ai.

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Three Decades of Medical VR, with Stanford’s Dr. Walter Greenleaf

XR for Business Podcast

He’s currently a distinguished visiting scholar at Stanford University’s Media X program at Stanford University’s Virtual Human Interaction Lab and the Director of Technology Strategy at the University of Colorado National Mental Health Institute Center. We’re leveraging distribution mechanisms.

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Three Decades of Medical VR, with Stanford's Dr. Walter Greenleaf

XR for Business Podcast

He's currently a distinguished visiting scholar at Stanford University's Media X program at Stanford University's Virtual Human Interaction Lab and the Director of Technology Strategy at the University of Colorado National Mental Health Institute Center. We're leveraging distribution mechanisms. Walter: [laughs] That doesn't surprise me.

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VR for HR: Learning How to Tell Stories in XR, with BODYSWAPS’ Christophe Mallet

XR for Business Podcast

“You cannot learn empathy on powerpoint!” He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. To learn more about Somewhere Else Solutions, you can visit them at somewhereelse.co.

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