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The XR Week Peek (2023.05.23): Leaks and rumors about Apple headset intensify, VRChat to launch Creator Economy, and more!

The Ghost Howls

Magic Leap has factories in the US and Mexico able to produce AR glasses. The problem is that constructing the digital twin of a real person is very difficult because the body is a complex machine we still don’t know entirely well. The partnership may revolve around two main points: Manufacturing capabilities.

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How to choose an LBVR product?

The Ghost Howls

The Void parks provide physical feedback with physical walls built, special effects made with fans, mist machines, and heat lamps, as well as prop guns and torches and other items to be used. The cost appears to be around $90k in the US, Canada, Mexico and Australia. . Seated VR: hand tracking games, movies and simulators.

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Discover Latin America’s XR ecosystem with Oscar Cartagena

The Ghost Howls

We all know very well the VR ecosystem in the US, but many of us from Europe or the US have more difficulties in imagining what happens after you cross the Southern border with Mexico. It’s been a very interesting chat, and I’ve learned a lot from it. So I advise you to keep reading to discover a different world.

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Digital Twins: XR Today Expert Roundtable

XR Today - Mixed Reality tag

This allows decision-makers to work on immersive visualizations as part of their daily operations, such as reviewing iterations of a product or viewing a digitized urban area to simulate smart city initiatives. Simulation and Training : XR technology enables realistic simulations based on digital twins.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

How did you get involved in VR and learning? Dan: In my past, I used to work with simulators — big aircraft simulators, etc. But obviously these people couldn’t afford a $50-million simulator. It is transforming education by experiential learning. And very much VR has been like AI. We work with regions.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

How did you get involved in VR and learning? Dan: In my past, I used to work with simulators — big aircraft simulators, etc. But obviously these people couldn’t afford a $50-million simulator. It is transforming education by experiential learning. And very much VR has been like AI. We work with regions.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

How did you get involved in VR and learning? Dan: In my past, I used to work with simulators -- big aircraft simulators, etc. -- and I got really excited about seeing the effect it has on pilots and soldiers, and I always thought that it would be useful to do the same, but for normal people, nurses, etc. We work with regions.

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