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Leap Motion Introduces Support for OSVR: A New Open-Source Platform for AR/VR

Leapmotion

This is why we’re pleased to announce a Leap Motion plugin for Open Source Virtual Reality (OSVR) – a new open framework that brings input devices, games, and output devices together. Augmented & Virtual Reality Gaming Hardware Leap Motion Team osvr

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Review OSVR HDK2

VR Bites

from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. The other side of the belt clip is connected to the headset itself, there is an extra USB port on the belt clip, this is probably for devices such as a Leap Motion. Razer has chosen a dual lens system. Razer want the user and the developer to be free in their choice.

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Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

Sensics, a co-founder of Razer’s OSVR initiative which produced the HDK headset , has a pretty specific approach on how out-of-home VR headsets should differ from their consumer counterparts. Arcade and park owners can also opt to include embedded hand/finger trackers like Leap Motion, which sits flush inside the unit behind a window that’s transparent to IR. IR motion capture for VR, image courtesy OptiTrack.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Razer – OSVR. Leap MotionLeap Motion. An evening dedicated to celebrating the past years VR accomplishments.

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All you need to know about the leaked Valve VR headset: is Half-Life 3/2 coming?

The Ghost Howls

This would eliminate totally or partially motion sickness because when you run in a game, your body would feel as it is moving in real life; The one that is most probable is instead that the headphones will also somewhat vibrate , giving your ears some kind of haptic feedback that can make the experience more immersive. This will be something similar to what happens with current Razer Hypersense headphones, for instance (kudos to /u/fourierspacetroll for this idea).

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Sensics is Building a VR Headset Specially Made for Arcades and Theme Parks

Road to VR

Sensics, who is a co-founder of Razer’s OSVR initiative, has naturally used the foundation of the OSVR HDK2 headset in creating the Goggles for Public VR. There’s also a pair of fans to prevent fogging, and an optional integrated Leap Motion module built into the headset for hand interactions without the need for controllers.

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‘Dota 2? Releases Social Spectator Mode ‘VR Hub’

Road to VR

While the Oculus Rift and OSVR HDK headsets are both supported by SteamVR, only headsets with motion controllers are supported at this time, making it a defacto HTC Vive experience. If you’re dying to get in on the action and you don’t have a Vive though, YouTuber RealityCheckVR has published two great how-to guided on how to emulate SteamVR controllers using both Leap Motion and Razer Hydra.

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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

And not because of the motion sickness , but because something doesn’t work. Leap Motion driver and runtime. Razer Synapse. We all love virtual reality, but sometimes it gives us big headaches. And that’s ok, it is still a new technology and it has already made big steps forward (I remember all the computer crashes I had at the Oculus DK 2 times!), but sometimes it is still tricky and problematic.

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Express Yourself! Augmenting Reality with Graffiti 3D

Leapmotion

This was what inspired me to create Graffiti 3D – a VR demo that I entered into the Leap Motion 3D Jam. Using the Leap Motion Controller’s image passthrough, you can create something from nothing, right there in your living room: An early creation from Patrik Jensen , before I started using the Hovercast menu system. Similarly, VRClay and Virtual Clay use Razer Hydras to sculpt meshes in 3D. Augmenting Reality with Graffiti 3D appeared first on Leap Motion Blog.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. We see headsets, motion trackers, haptics, eye trackers, motion chairs, and body suits. OSVR is an open source software platform and VR headset. Our goal is to provide an open alternative to walled-garden, single-device approaches. Guest Article by Yuval Boger.

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2) the open-source Hacker Development Kit VR headset. Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, Leap Motion, and many others have joined the OSVR ecosystem. Concurrent with the expansion of the OSVR community, the capabilities of the software platform have grown by leaps and bounds.

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OSVR - a Look Ahead

VRGuy

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. We see goggles, motion trackers, haptics, eye trackers, motion chairs and body suits. Magic Leap is not commercial yet. Introduction OSVR is an open source software platform and VR goggle. We wanted to provide an open alternative to walled-garden, single-device approaches.

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