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Meta’s ‘Body Tracking’ API For Quest Is Just A Legless Estimate

Upload VR

The official Oculus Developers Twitter account announced the release with an illustration from the documentation showing a user’s full body pose being tracked. The system shown isn’t fully accurate though and has 160ms latency – more than 11 frames at 72Hz. That’s our current strategy.”.

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The XR Week Peek (2020.12.14): Facebook gets sued for alleged monopolization, Medal Of Honor is a mediocre game, and more!

The Ghost Howls

It was in the air in the last weeks and finally, the time has come: Facebook is being sued for monopolization and anticompetitive strategy. The actions coming from the US are not much related to VR and Oculus, but mostly to the social space. In Germany, instead, the legal action regards the mandatory Facebook login for Oculus Quest 2.

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Can Virtually Live Replace Pay Per View Television?

VRWorld

We started development using Oculus Development Kits (DK1), and our breakthrough came when we started to show our code on DK2’s with different business leads. In our team, we now love the (HTC) Vive and we’re certain Oculus will catch up. We have a twofold strategy to broaden out our offering within each sport. That I was crazy.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

Our VP of Marketing and Strategy, Alex Colgan, will turn the tables and interview me on what happened in 2020 and what we can expect from 2021. But then you look at Unreal. Oculus came up with a $300 VR headset that rivals anything in the market. Alex: Near zero latency. We saw Burning Man go online this year. Very quick.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

Our VP of Marketing and Strategy, Alex Colgan, will turn the tables and interview me on what happened in 2020 and what we can expect from 2021. But then you look at Unreal. Oculus came up with a $300 VR headset that rivals anything in the market. Alex: Near zero latency. We saw Burning Man go online this year. Very quick.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

Our VP of Marketing and Strategy, Alex Colgan, will turn the tables and interview me on what happened in 2020 and what we can expect from 2021. But then you look at Unreal. Oculus came up with a $300 VR headset that rivals anything in the market. Alex: Near zero latency. We saw Burning Man go online this year. Very quick.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

He’s the marketing director of Insta360 and leads North American marketing strategy, partnerships and communication efforts. You see Facebook with Oculus. And when I finally put it into my Oculus or whatever I’m viewing it in, it doesn’t look good. Today’s guest is Michael Shabun from Insta360.