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Exploring The RMS Titanic In VR

VRScout

The game was produced by Immersive VR Education (IVRE), a VR/AR studio based in Ireland which previously released the award-winning Apollo 11 VR moon landing experience back in 2016, and, more recently, an experience commissioned by the BBC commemorating the 100th anniversary of the RAF 1943: Berlin Blitz.

Education 308
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Exploring the Titanic in Virtual Reality

Tech Trends VR

We used motion capture, face-scanning technology and professional voice actors to immerse users in the story Click To Tweet. Since then, they have grown their team from 4 people to 34 and worked with clients such as the Royal College of Surgeons in Ireland, the BBC and Oxford University. “We

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Vicon, Dreamscape to Debut SIGGRAPH 2023 Markerless Mocap Demo

XR Today - Mixed Reality tag

Vicon, a major provider of computer vision and motion capturing (mocap) technologies, revealed it had struck a partnership with visual effects (VFX) solution provider Artanim. Sandbox will bring to the premier centre its next-level motion-capturing camera systems, bespoke hardware, full-body trackers, and haptic feedback systems.

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Supporting Creative Storytelling in VR

Tech Trends VR

The funded projects are: Fatherland by Limbik , Norwich & Portsmouth: An interactive theatre experience using real-time motion capture and VR technology that brings to life the journey of a son and father coming to terms with dementia and disembodiment in a modern world.

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Hand interactive VR Game Simulator, the latest One-stop Arcade Unattended VR Machine

Steki Amusement

Owatch’s VR WOW comes with wind and shadow effects, motion and exclusive content developed by Owatch. Motion capture technology allows players to interact by simply waving their hands. Full motion seats and special effects complete the virtual reality experience making it amazing and thrilling ride.