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AWE 2022 Day Two: The Floor Opens. Talks on Interoperability, Hardware, and Software

ARPost

AWE day two started off with back-to-back keynotes from mixed reality display maker Magic Leap and AR commerce solution Avataar. A Look at the Magic Leap 2. Magic Leap’s Head of Product Management, Jade Meskill, presented “Magic Leap 2 and the Augmented Enterprise.”

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Software for Creating Augmented Reality Experiences

EON Reality

What Software is Used to Create Augmented Reality? But what software is used to create augmented reality projects, apps, environments, and experiences? But what software is used to create augmented reality projects, apps, environments, and experiences? Let’s delve into the tools that make AR magic happen.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

Basically, they are: Hyper-optimization : since this is a standalone headset, Oculus has been able to optimize the hardware and software for VR usage. This is Oculus’s answer to Steam Hardware & Software Survey. Magic Leap releases its SDK. Magic Leap releases its SDK.

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The XR Week Peek (2021.04.05): Rumors on a Apple headset intensify, Quest 2 sales grow fast, and more!

The Ghost Howls

It’s nice to see how Facebook is updating the Quest software constantly. And I’m not only talking about the hardware, but also the software. For sure, as Tom Ffiske reports, it doesn’t include only the cost of the hardware, but also the software and Azure cloud architecture that Microsoft will build for the program.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

So at least the collaboration with Valve is true, but notice that it has not been on the headset, so they got no reference design from Valve, it has just been on the software integration. In its upcoming 5-year development plan, there should be measures to favor the growth and the spread of Immersive Realities. Doug Lombardi, Valve.

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Going (Literally) Hands-on With Manus Prime Haptic Gloves

Peter Graham

Virtual reality (VR) is all about immersion in whatever experience you happen to be in. Retailing for nearly £5,000 GBP (more than Magic Leap One or an HTC Vive Pro Eye) Manus Prime Haptic offers full finger tracking thanks to Flexpoint’s Bend Sensors as well as individual haptics for each finger and thumb.

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Jake Rubin talks HaptX gloves and the future of haptics

The Ghost Howls

When the user’s hand touches a virtual object, our software determines the contact force and object surface geometry and turns this into a picture of exactly how the user’s skin would be deformed at each of 133 points of contact per glove if the virtual object were a real object touching their skin. 4 kg) each. That’s the bad news.

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