Remove HTC Remove Seattle Remove Technology Remove Unity
article thumbnail

Coming Soon: Impact Reality Summit, a New XR Event Hosted by Kaleidoscope and Vulcan Productions

ARPost

Organized by Vulcan Productions and Kaleidoscope, Impact Reality Summit will have its first edition on January 9 and 10, 2020, at Vulcan Technologies headquarters in Seattle, WA. The team of curators consists of top-level decision-makers from Vulcan Productions, Kaleidoscope, and Unity. An XR Event for a Sustainable Future.

Seattle 215
article thumbnail

Gabe Newell Reveals 3 ‘Full’ VR Games & New Tech In Development At Valve

VRScout

Valve appears to be going all in with plans for AAA VR games and possible ‘house-scale’ technology. ” Based on the briefing, it’s clear that Newell believes Valve has a responsibility within the budding industry to experiment with new technology and content. What could be better than virtual reality?

Gaming 150
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The VRScout Report – The Week in VR Review

VRScout

Their facial tracking modification technology eventually enabled the popular “Lenses” feature. The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. Someone is Always Ready to Help THIS version of the HTC Vive…. In 2015, Snapchat acquired Looksery for $150M.

article thumbnail

The VRScout Report – The Week in VR Review

VRScout

This release (available 9/8 for HTC Vive) is really just a taste of the larger project to come: Favreau’s ultimate goal is a sprawling open world that you explore and build relationships with the gnome and goblin inhabitants… we can only hope that funny elves will somehow be involved. THE FAMOUS ICELANDIC ECCENTRIC EMBRACES VR.

Iceland 150
article thumbnail

Exclusive: Here’s How Fantastic Contraption VR Devs Generated More Than $1 Million

UploadVR Between Realities podcast

It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year. The sound technology combined with the movements of our hands and heads made our conversation, even between avatars represented as the simplest of shapes floating in space, feel remarkably like the real thing.

article thumbnail

10 Recent VR and AR Investments You Should Know About

VRScout

The Series A was led by Qualcomm Ventures, and also involved The VR Fund (contributors to The Wave’s round as well), Colopl Next, Capital Factory, HTC, and more. The Laguna Beach, CA-based company was founded in 2009, and has over 36 patents (some pending) pertaining to live streaming virtual reality technology. funding score.

article thumbnail

Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

Rob loves exploring the technology always starting from the human perspective, putting the human at the center of his experiments and analysis, and he did this also while working on Project Caliper, his experiment in building a better version of the Valve Index Controllers alone in his spare time. Tundra HDK RMA.