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HTC Invests $5 Million in VR Studio From Pixar and Lucasfilm Veterans

VRScout

HTC is continuing their commitment to invest heavily in the VR ecosystem and have their eye on one Oakland-based independent VR development studio. HTC is the company behind the Vive VR headset and have in past six months been investing heavily in initiatives to help grow the virtual reality space.

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Oakland based VR studio Steel Wool raises $5 million from HTC.

Cats and VR

Steel Wool Studios – an independent VR development studio formed by creative veterans of Pixar Animation Studios, Lucasfilm, and Telltale Games – today announced that it has raised $5 million in Series A funding from HTC Corporation. In April, the studio launched Quar: Battle for Gate 18, an action strategy title, on Steam for the HTC Vive.

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SLIVER.tv Launches VR Live Cast and Live Replay Platform to Stream Top eSports Tournaments in 360 Virtual Reality

Cats and VR

SLIVER.tv, a next-generation eSports 360º virtual reality entertainment platform, is officially launching its VR Live Cast and Live Replay platform for tournament and league operators to live stream top eSports titles, including Counter-Strike: Global Offensive, League of Legends and Dota2 in full 360 Virtual Reality.

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The Future of Play: How Intel And The ESL Are Helping Bring Virtual Reality To ESports

UploadVR Between Realities podcast

While traditional eSports aren’t going away, many companies are building the foundation for a virtual reality subset. When you look at the gaming landscape, the only thing as “hot “as eSports is virtual reality. Newzoo forecasts global virtual reality and augmented reality will generate $569 billion by 2025.

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HTC Invests $5 Million in VR Studio From Pixar and Lucasfilm.

AllThingsVR

HTC Invests $5 Million in VR Studio From Pixar and Lucasfilm Veterans HTC is continuing their commitment to invest heavily in the VR ecosystem and have their eye on one Oakland-based independent VR development studio. Read more here.

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The VRScout Report – The Week in VR Review

VRScout

Now, he turns his eye towards virtual reality with Gnomes & Goblins , an original production from Wevr in partnership with Reality One. Despite this, Björk returns to the album via virtual reality collaborations with well-regarded developers and visual artists traveling the globe as Björk Digital.

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Sixense Still Won’t Say When Kickstarter Backers Can Expect Their Rewards

UploadVR Between Realities podcast

The purpose of the campaign was to raise money for the STEM System : a third-party hardware solution capable of providing positional tracking and hand controllers to virtual reality headsets. Today, these capabilities come standard in the three biggest, high-end VR platforms: Oculus Rift with Touch, HTC Vive and PlayStation VR.

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