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Discover Latin America’s XR ecosystem with Oscar Cartagena

The Ghost Howls

For instance… do you know that there are many difficulties related to getting and using a VR headset in South America? We’re currently working on some immersive spaces for Universities and also revisiting Posterity , which was my passion project before the ACHEX came into my life.

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Jumanji and Hotel Translyvania 3 Getting VR Treatment

VRScout

Jumanji: The VR Adventure will immerse you in a fully interactive 3D jungle where you can control your favorite movie characters as they build a team and set out to lift the curse of Jumanji while outwitting evil henchmen and evading dangerous wildlife.

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Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

It’s immersive tech, and can teach kids in new, innovative ways. You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. But I've been writing a series of blogs about my journey using and integrating the HTC Vive headsets at GESS. I've never worked for Immersive. Steve: Yeah.

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Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

It’s immersive tech, and can teach kids in new, innovative ways. You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. But I've been writing a series of blogs about my journey using and integrating the HTC Vive headsets at GESS. I've never worked for Immersive. Steve: Yeah.

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Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

It’s immersive tech, and can teach kids in new, innovative ways. You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. But I've been writing a series of blogs about my journey using and integrating the HTC Vive headsets at GESS. I've never worked for Immersive. Steve: Yeah.

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My predictions for virtual reality in 2022

The Ghost Howls

In the USA, it is almost mainstream; in Europe, it is something for people that have some knowledge of gaming or technology; in South America, is very difficult to get a headset. HTC Vive Wrist Tracker (Image by HTC). At the moment, the adoption of VR is very different in different parts of the world. Accessories.