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‘Legend Of Zelda: Ocarina Of Time’ Now Fully Playable In VR

VRScout

Based on videos provided by BrianMp16, the VR mod appears to support 6DoF head-tracking and at least some degree of motion controls. In order to move, BrianMp16 uses an omnidirectional treadmill to physically shuffle throughout his virtual environment. Full-game Ocarina of Time VR is here and publicly available today!

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First look at HTC Vive Sync

Hypergrid Business

(Image courtesy HTC Vive.). Yesterday afternoon, I got a preview of the new HCT Vive Sync virtual meeting platform from HTC Vive, and it’s the best one I’ve seen yet — and I have seen a lot of these platforms. — HTC VIVE (@htcvive) April 30, 2020. Image courtesy HTC Vive.). VIVE Focus Plus.

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HelloVR bringing MetaWorld social VR experience to Vive, Oculus, & PlayStationVR

Cats and VR

Creating a social VR experience poses new challenges like head tracking on a massive scale, and networked physics so people can realistically interact in a persistent shared space. "We are creating something magical with Improbable,” says Dedric Reid, founder and CEO, HelloVR. To sign up for early access, please visit [link].

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A brief history of VR and AR

TechCrunch VR

At the Jet Propulsion Laboratory, David Em made strides in the creation of explorable virtual landscapes, while the Ames Research Center iterated on VIEW (Virtual Interactive Environment Workstation). Image Credits: TechCrunch When HTC began imagining life after the smartphone, it looked a lot like VR.

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Keeping VR users from hurting themselves

Doc-Ok

To prevent this kind of thing from happening — at least in most cases — Valve implemented a system called “Chaperone” into the SteamVR run-time framework that runs their and HTC’s Vive VR headset (and potentially other headsets, through Valve’s OpenVR layer). ′ screen, angled like a drafting table.