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Sony Plans XR2+ Gen 2 Headset For 'Spatial Content Creation' In 2024

Upload VR

Sony "and its partners" will announce specifications, "software compatibility" and details later. Sony plans to collaborate with developers of a variety of 3D production software, including in the entertainment and industrial design fields," the company's announcement explains. Updates to come.

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VR: Fad or Fiction?

Tech Trends VR

Back in 2012, a starry-eyed young entrepreneur called Palmer Luckey announced a new and improved head-mounted display that would be better than pretty much everything on the market at the time, and affordable for gamers to boot. Gaming continues to be the main driver in VR software sales with sales of around $1.2

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XR Goes Mainstream at MWC 2024 – Event Roundup

XR Today - VR Headsets tag

Major Firms Enter the XR Market During a launch event at MWC 2024, Samsung showcased a new XR headset developed in collaboration with Google and Qualcomm. At the event, Samsung also unveiled other innovative tech products, such as an immersive device, a smart ring, and an assistive mobility robotics device.

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Don’t feed the FUD; VR sales won’t flatline. Here’s 4 reasons why

RealVision VR

The other image is an Imax®-in-your-pocket like offering; A VR head mounted display. Barco even chose to introduce the concept via a VR headset – the Samsung GearVR, to drive the point home about the future of immersive movie viewing. That first image in the composite is of a movie presentation format: Barco Escape.

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A Brief History of VR

VeeR VR

It was a device that the user sat in-front of while their head was encased on four sides by a screen and they watched any one of five films, which all engaged sight, sound, smell and touch. In 1968, Ivan Sutherland and Bob Sproull created the first head-mounted display (HMD) system for immersive simulation applications.

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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

To help do that, I coordinate engineering efforts internal to Epic as well as well as manage relationships with other companies like Oculus, Valve and Samsung to make sure that UE4 lets people maximize the potential of the engine to the fullest and that it’s easy to use. We don’t really have any software to show on it.

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How Nokia Broke Into Virtual Reality With Its Ozo Camera

UploadVR Between Realities podcast

It is now shipping the devices in a number of markets, and it is rolling out software and services to stoke the fledgling market for VR cameras. We talked with Guido Voltolina, head of presence capture Ozo at Nokia Technologies, at the company’s research facility in Silicon Valley in Sunnyvale, California.