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Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input. and Vulkan.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

So at least the collaboration with Valve is true, but notice that it has not been on the headset, so they got no reference design from Valve, it has just been on the software integration. Facebook has showcased how thanks to the use of hand-tracking gloves, it has been able to let people touch-type in VR. Doug Lombardi, Valve.

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Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

The idea of Leap Motion is going against the current trend of augmented reality glasses, that is mostly based on expensive devices that have closed ecosystems (e.g. HoloLens or Magic Leap One ), but to create a headset that is: Affordable; Completely open, both from a software and hardware standpoint. Reference Design Issues.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive. That guy is doing free marketing for me,” said Stan referring to Zuck, and this was one of my highlights of the week. The new update also brings hand tracking support in the Oculus OpenXR plugin.

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OSVR - a Look Ahead

VRGuy

Many game engines – such as Unity, Unreal and SteamVR- immediately support it. For those that want to design their own hardware, the OSVR goggle is a good reference design. Eye tracking software converts eye images into gaze direction. Hand tracking software converts hand position into gestures.

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