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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking.

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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

At a sponsored GDC 2018 session, the still mysterious augmented reality company Magic Leap has revealed how their prototype hardware has evolved from 2014 to present day. SEE ALSO Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More. Eye tracking. Gesture and hand tracking.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Triton works with Leap Motion (now Ultra Leap) hands tracking. The issue fell where I didn’t have a Linux driver for the Leap Motion sensor and there were not many stable alternatives for hand tracking at the time. Is this the only supported programming language or devs can also use Unity and Unreal Engine?

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All you need to know on HoloLens 2

The Ghost Howls

The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding. During a demo on stage, it has been shown that the hands are the primary means of interface with the UI of HoloLens 2. Unreal SDK. For what regards the user experience, instead, there are great innovations.

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OSVR - a Look Ahead

VRGuy

The OSVR goggle – called the Hacker Development Kit – has seen several major hardware improvements. VR arcades, for instance, might use custom hardware or professional tracking systems. For example, head tracking can come from optical trackers or inertial ones. We saw exponential growth in participation in OSVR.

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