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The XR Week Peek (2022.05.30): Niantic launches VPS, Pico launches Neo 3 Link, and much more!

The Ghost Howls

San Francisco, London, Tokyo, Los Angeles, New York City, and Seattle?—?for The circle will close with the release of XR glasses, and we know that Niantic is also working on a reference system for them. The Public Test Channel of the Quest runtime contains a fix for the Oculus Link stuttering on Windows 11. Other relevant news.

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XR's School for Innovators, with Circuit Stream's Lou Pushelberg

XR for Business Podcast

They were based out of Seattle. When you look at Facebook or Oculus's announcement of their varifocal lenses: basically, they're creating lenses inside a headset that will allow you to focus on multiplane. They were based out of Seattle. How did this come about? Lou: Well, I was working for another VR startup early in 2015.

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XR's School for Innovators, with Circuit Stream's Lou Pushelberg

XR for Business Podcast

They were based out of Seattle. When you look at Facebook or Oculus's announcement of their varifocal lenses: basically, they're creating lenses inside a headset that will allow you to focus on multiplane. They were based out of Seattle. How did this come about? Lou: Well, I was working for another VR startup early in 2015.

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XR’s School for Innovators, with Circuit Stream’s Lou Pushelberg

XR for Business Podcast

They were based out of Seattle. When you look at Facebook or Oculus’s announcement of their varifocal lenses: basically, they’re creating lenses inside a headset that will allow you to focus on multiplane. They were based out of Seattle. How did this come about? It’s nuts. Lou: Right. How did this come about?

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XR’s School for Innovators, with Circuit Stream’s Lou Pushelberg

XR for Business Podcast

They were based out of Seattle. When you look at Facebook or Oculus’s announcement of their varifocal lenses: basically, they’re creating lenses inside a headset that will allow you to focus on multiplane. They were based out of Seattle. How did this come about? It’s nuts. Lou: Right. How did this come about?

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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. Alan: Got it.

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Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. And to your point, by the way, what you mentioned -- Google expeditions for the classroom -- they started off by tackling that problem of bringing VR and synchronizing it across headsets. Alan: Got it. Alex: It does.