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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

now sporting Google VR ‘Daydream’ and OSVR native support. It also ships with a preview of the company’s impressive VR Editor, which allows developers to natively build their 3D applications entirely from virtual reality. Elsewhere, UE4 4.12 The post Unreal Engine 4.12

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The VRScout Report – The Week in VR Review

VRScout

You can enjoy the full audio recording below: Episode 28 of the VRScout Report, we got new 360 toys on iOS, Hololens is helping elevator technicians, VR might help you control your dreams, Apple CEO Tim Cook on augmented reality, VR/AR industry funding wrapup, and more… iOS NOW CAN TAKE 360 PHOTOS WITH GOOGLE CARDBOARD CAMERA, TOO.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Something to note, all nominees had to be centered on a virtual reality experience, and not an augmented reality experience.

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The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

The Ghost Howls

Called Cities: VR, it will bring the city-building and management simulation to Oculus Quest 2 in Spring 2022; Polyarc has confirmed that is working on Book 2 for Moss and expects to release it for PSVR in Spring 2022. Oculus Quest and Vive Focus 3 get interesting updates. Google details Project Starline. News worth a mention.

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Cloudhead Games Teases Mystery VR Headset in Censored Image

Road to VR

Cloudhead Games have been at the forefront of VR development ever since the studio brought a 2013-era prototype of The Gallery: Call of the Starseed (2016) to the Oculus Rift DK1 and Razer Hydra motion controllers. Unger deleted the tweet shortly after posting it on Friday, although it can still be found in Google’s webcache.

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Virtual Reality Standards: too early or long overdue?

VRGuy

Started by Sensics and Razer, it is an open-source software platform for VR. Industry leaders including Google, Oculus, Valve, Sensics and Samsung are part of this effort. Inbetween the applications and devices there is often a middleware layer. That middleware is the software intermediary between applications and devices.

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Khronos Announces an Open VR Standard Initiative

VRWorld

The Khronos Group, an open consortium of leading hardware and software companies, have just announced a call for participation in a new initiative to define a cross-vendor, royalty-free, open standard for access to modern virtual reality (VR) devices. This situation may also result in sub-optimal display driver optimizations.