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The XR Week Peek (2023.12.26): WMR gets discontinued, Meta to showcase an impressive AR prototype, and more!

The Ghost Howls

PS Remember that there is an ongoing giveaway of physical copies of the Sam&Max game for PSVR for all people in North America! WMR headsets could have represented a revolution for virtual reality because of their cheap price and ease of use (they didn’t require the installation of any base stations).

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Oculus and Kaleidoscope Announce DevLab VR Art Incubator

VRScout

Originally started in 2015 as a traveling VR film festival spanning 10 cities in North America, Kaleidoscope has really come into its own this year. Balthazar started to experiment with virtual reality headsets at art school, exploring how to achieve a new kind of immersive storytelling experience. Balthazar Auxietre.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

I’m looking forward to learning more about RealityKit and Reality Composer. The reveal that Apple will be using Unity to bring 3D applications and games to Vision Pro was exciting. If you consider virtual reality over the last few years, there has been increasing traction in the enterprise.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

Speaking of things like MetaVRse, you have Invidia, who just announced Omniverse this week, which is their kind of persistent, collaborative platform for high quality virtual reality running in the cloud. We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

Speaking of things like MetaVRse, you have Invidia, who just announced Omniverse this week, which is their kind of persistent, collaborative platform for high quality virtual reality running in the cloud. We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

Speaking of things like MetaVRse, you have Invidia, who just announced Omniverse this week, which is their kind of persistent, collaborative platform for high quality virtual reality running in the cloud. We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Top news of the week. Ah, and you must be 18+ years old.

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