Remove Google Remove Immersion Remove Virtual Environment Remove Webinar
article thumbnail

Are The Metaverse And Web3 Still Relevant?

Bernard Marr

Metaverse is most usually used to refer to virtual, online, persistent environments where users can communicate and collaborate, play, socialize, work, shop, and create – anything we can do online now but in a more immersive, feature-rich environment.

article thumbnail

Will Smart Glasses Replace Smartphones In The Metaverse?

Bernard Marr

More immersive than the current flat, 2D web, and more connected than current social media, it promises us an escape into digital realities where we can work, play and live unfettered by the constraints of geography or the physical world. Mark Zuckerberg has renamed his company Meta to signify how important he thinks the idea is.

Wearables 137
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

As SuperData’s lead XR analyst, Carter is responsible for the company’s reports on immersive technology. And being immersed in a 360 video, for example, makes a wonderful training tool. A friend of mine, James, he went in a virtual reality crane training simulator, spent an hour in it. Which still has its uses!

article thumbnail

The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

As SuperData’s lead XR analyst, Carter is responsible for the company’s reports on immersive technology. And being immersed in a 360 video, for example, makes a wonderful training tool. A friend of mine, James, he went in a virtual reality crane training simulator, spent an hour in it. Which still has its uses!

article thumbnail

The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

As SuperData's lead XR analyst, Carter is responsible for the company's reports on immersive technology. And I can definitely see some of these standalone headsets fitting in a middle ground between PC and things like the Oculus Go, where -- let's say -- a training solution might be more immersive than just watching a passive video.