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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR Between Realities podcast

Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based based Epic Games, this week at the Game Developers Conference in San Francisco.

Unreal 100
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Later This October Post Malone is Live in Concert via Oculus Venues

Peter Graham

The livestream is thanks to immersive content and technology company Supersphere and will be part of Post Malone’s North American Runaway headline tour in support of his third studio album, Hollywood’s Bleeding , which has been #1 on Billboard Top 200 for several weeks.

Oculus 55
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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

XR technologies are undeniably a leap forward in humankind’s mechanical evolution. I thought you just show up to Madison Square Garden — a great, beautiful venue — and you enjoy concert or a game, and you go home. I think you’re an early adopter of most technologies. Alex: Right.

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Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

XR technologies are undeniably a leap forward in humankind's mechanical evolution. I thought you just show up to Madison Square Garden -- a great, beautiful venue -- and you enjoy concert or a game, and you go home. Alan: I have to say, as somebody who's doing a podcast about the business use cases of XR technologies.

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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

XR technologies are undeniably a leap forward in humankind’s mechanical evolution. I thought you just show up to Madison Square Garden — a great, beautiful venue — and you enjoy concert or a game, and you go home. I think you’re an early adopter of most technologies. Alex: Right.

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10 Recent VR and AR Investments You Should Know About

VRScout

Established in 2010 by CEO Alex Schwartz, they have an impressive portfolio of titles as well as proprietary “Owlchemy VR” technology, which powers concurrent cross-platform development (which lowers creation costs). FOR VR GAME IN 2017. funding score. FROM DESTINY AND HALO TO POLYARC – $3.5M MOVIN’ $10.3M TO BITMOVIN’S SERIES A.