Remove Gaming Remove Groups Remove Razer Remove Unreal
article thumbnail

Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Over the past three years, Melbourne, Australia-based startup Zero Latency has been refining its multiplayer virtual reality arcade platform, which currently has three playable games for up to six players with plans to add eight-player support by the end of this year. Vandonkelaar said it takes between seven and nine months to create a game.

Latency 175
article thumbnail

OSVR - a Look Ahead

VRGuy

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. They need software: game engine plugins, compatible content and software utilities. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Introduction OSVR is an open source software platform and VR goggle.

Latency 40