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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Epic Games’ popular Unreal Engine has just received a major update with version 4.12 With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016. The post Unreal Engine 4.12 Elsewhere, UE4 4.12

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Review OSVR HDK2

VR Bites

from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. Also website like WEARVR get a chance to grow without the company software distribution platforms, I see that there are appearing more OSVR games every week. Controllers.

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Varjo Launches XR-4 Series Mixed Reality Glasses That Rivals Natural Vision

XROM

The combined technologies dwarf the computational power that can be achieved with a mobile chip and are a game-changer for developers. Powered by NVIDIA GPUs and integrated into NVIDIA Omniverse, the XR-4 series allows developers and industrial users to render photorealistic scenes and unlock ray tracing in mixed reality.

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Over the past three years, Melbourne, Australia-based startup Zero Latency has been refining its multiplayer virtual reality arcade platform, which currently has three playable games for up to six players with plans to add eight-player support by the end of this year. Vandonkelaar said it takes between seven and nine months to create a game.

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The XR Week Peek (2023.03.27): Vive inside-out Tracker announced, Pico’s launch in the US delayed, and more!

The Ghost Howls

We had at the same time the Game Developer Conference (the GDC) and the GPU Technology Conference (GTC) by NVIDIA, so we had lots of announcements about 3D technology in general and also about XR. This has been quite an interesting week. Reviewers told that the tracking quality was very good. It seems to me a great piece of hardware.

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A Brief History of Virtual Reality at CES

Road to VR

The demonstration included the now familar Unreal Engine 3 powered citadel area, one which would become the setting for one of the most famous early VR applications of all time, Rift Coaster. This was a headset designed to be pulled apart redesigned and put back together then shared with the community. CES 2016: Consumer VR Wars.

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2) the open-source Hacker Development Kit VR headset. Just like you don’t need to upgrade your word processor when you buy a new printer, you should not have to upgrade your game when a new HMD becomes available.