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Hands-On With Rewind’s Eye-Tracking Shooter, ‘Project Falcon’ for FOVE 0

UploadVR Between Realities podcast

When the UK-based VR studio, Rewind, asked me if I wanted to come and see a demo of its eye-tracking tech demo for the upcoming FOVE 0 headset, I was intrigued. It went down “fantastically well”, according to Kibblewhite, and even a certain Oculus Rift inventor saw it and liked it.

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Oculus Enters The VR Eye-Tracking Arms Race With ‘Eye Tribe’ Acquisition

UploadVR Between Realities podcast

Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. ” The latter half of that mission statement is likely rendered moot now that The Eye Tribe has been acquired by Oculus. Before the Oculus acquisition, The Eye Tribe had managed to raise around $5.3

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Emteq Aims to Humanize VR by Capturing Your Facial Expressions

Road to VR

Emteq’s technology called “Faceteq” uses a range of biometric sensor techniques including electromyography (EMG), electrooculography (EOG), heart rate and more in the faceplate of VR headsets, such as Oculus Rift, which track the electrical current generated in the movement of facial muscles.

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The VRScout Report – The Week in VR Review

VRScout

LET’S TALK OCULUS: DRM NO MORE AND PATENT FOR NEW VR MOTION. Teleportation has become a common way to move users around a virtual environment, but Oculus was just granted a patent for a novel method of movement that could be more intuitive. NEW LAUNCHES, MOVEMENTS, AND MONEY.

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The VRScout Report – The Week in VR Review

VRScout

As the virtual reality medium is physically more immersive than traditional video games, the potential for this real world overlap is significantly higher. As it turns out, heavy Oculus Rift usage is linked to increased dream lucidity ; the more time people spent in virtual environments, the higher their ability to dream lucidly.

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Pimax Ends VR Headset Kickstarter With Over $4.2M and a Truly Massive Job Ahead

Road to VR

Being able to snap high-tech pieces onto an already decidedly ‘next gen’ package, which has been shown to deliver a highly immersive 200 degree FOV and a massive uptick in resolution over current consumer headsets, is a genuinely interesting prospect to say the least.

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Creators Behind ‘Monument Valley’, ‘Wallace and Gromit’, and More Share VR Insights Ahead of Develop:VR Conference in London

Road to VR

Focused on harnessing immersive technologies to deliver groundbreaking VR, AR, Animation, DOOH, VFX and 360 degree video projects for some of the world’s largest brands including Sony, BBC, Red Bull, Microsoft and Lexus.