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Most Popular XR Hand and Eye Tracking Reviews 2022

XR Today - Mixed Reality tag

As XR technologies become more accessible for companies and consumers alike, the demand for immersive hand and eye tracking solutions is growing. With tracking technologies, companies can build more immersive experiences for XR users. There’s also phenomenal eye tracking, with sub-degree accuracy. Varjo XR-3.

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers. Diagnostics system.

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My predictions for augmented reality in 2019

The Ghost Howls

Leap Motion. You may ask why I’m adding Leap Motion here. Well, during 2018, Leap Motion has announced the North Star reference design : a cheap augmented reality connected to PC, that is able to detect your hands very well thanks to Leap Motion’s sensor.

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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

I bought my Vive to experiment with 7Invensun eye tracking and I was really enthusiast about trying eye-tracked UX. There are anyway other tools that can help in configuring it properly. In my case, the controllers weren’t detected in any app, not even in Unity when developing for VR. With no luck.

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The XR Week Peek (2020.06.01): HP Reverb G2 launched, Qualcomm goes bullish on 5G and Wi-fi 6 and more!

The Ghost Howls

The Neo 2 may not be sexy as the Quest, but it is more powerful (thanks to the Snapdragon 845), has a crisper resolution , and in the “Eye” version, it also features embedded eye tracking. And all of this is cheaper than the $1000 enterprise Oculus Quest : the Neo 2 costs $700 and the Neo 2 Eye costs $900.

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Most Innovative XR Hand and Eye Tracking Vendors to Watch in 2022

XR Today - Augmented Reality tag

Hand and eye tracking tools, capable of sensing the movements, gestures, and gaze of a user, can take XR experiences to a new level. These tools open the door for everything from completely hands-free XR user interfaces to intelligent foveated rendering.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

Dean: Getting back to the platform owners, I think if you look at HTC and some of the things that they’ve done… you know, they did an eye-tracking version of the HTC Vive here. Alan: The VIVE Pro Eye. But I think first that is sort of talking about what’s happened. Dean: Yeah. Alan: It’s so true.