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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

To mimic the tactile feedback that you experience in real life, you’ll need sensors and haptics all over your body or at least in significant areas, like the face, hands, and feet. The first hardware generation attempting to solve the body feedback problem will likely use full bodysuits with haptic responses aligned to the VR experience.

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The Ghost Howls’s VR Week Peek (2019.07.15): Apple kills its AR glasses, Oculus full-steam ahead on 2nd gen VR and much more!

The Ghost Howls

All the other major companies (Samsung, Huawei, etc…) are working on AR and Apple for sure can’t stop experimenting with if it doesn’t want to miss the next communication platform as Microsoft did with Windows Phone. A new job listing points out to the fact that Oculus is planning to integrate eye tracking in its next devices.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

And if you repurpose it in a way that makes sense, instead of trying to add a gimmick to a commercial film, and you make it so that you can add a layer to a training simulation for a group of. We've been approached by some of the bigger headset manufacturers -- Microsoft, Hololens and Magic Leap -- to build exclusively for them.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

And if you repurpose it in a way that makes sense, instead of trying to add a gimmick to a commercial film, and you make it so that you can add a layer to a training simulation for a group of. We've been approached by some of the bigger headset manufacturers -- Microsoft, Hololens and Magic Leap -- to build exclusively for them.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

And if you repurpose it in a way that makes sense, instead of trying to add a gimmick to a commercial film, and you make it so that you can add a layer to a training simulation for a group of. We've been approached by some of the bigger headset manufacturers -- Microsoft, Hololens and Magic Leap -- to build exclusively for them.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

And if you repurpose it in a way that makes sense, instead of trying to add a gimmick to a commercial film, and you make it so that you can add a layer to a training simulation for a group of. We've been approached by some of the bigger headset manufacturers -- Microsoft, Hololens and Magic Leap -- to build exclusively for them.

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. We were talking about haptics, and how haptic vests and gloves can be used across enterprise for simulation of training, but also scent machines, and different spatial audio and things.

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