Sat.Feb 13, 2016 - Fri.Feb 19, 2016

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Virtual Reality is very dangerous!

Immersive Authority

As content creators are slowly experimenting with Virtual Reality we’re beginning to see some great use cases. Virtual Reality headsets can be used by wearers who are afraid of public speaking to overcome that fear. The United Nations is using VR content to heighten the empathy a user experiences while viewing content of those that are suffering.

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Introducing Orion: Next-Generation Hand Tracking for VR

Leapmotion

A lot has been going on behind the scenes here at Leap Motion. Today we’re excited to finally share what we’ve been building for the last year – Orion. We believe that technology has the power to augment human capabilities. In many ways it has, but in many ways we’re still separated from the vast worlds of data trapped behind glass screens. The rise of VR means that the old dreams of interacting with digital content on a physical level are coming to life.

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Vision Summit 2016: Using OSVR to Support (practically) Any Device in AR/VR

VRGuy

I delivered this presentation last week at the Vision 2016 Summit Full video: Slides only: Using OSVR to Support (practically) Any Device in VR/AR from Yuval Boger The key point in the presentation is that no one wants to write AR/VR applications that work only on one device. To put a positive frame on it, the ability of applications to work across a wide range of displays, inputs and output devices is valuable to practically to everyone: Content providers want their applications to be used on t

AR 45
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Lasers Are Not Magic

Doc-Ok

“Can I make a full-field-of-view AR or VR display by directly shining lasers into my eyes?” No. Well, technically , you can, but not in the way you probably imagine if you asked that question. What you can’t do is mount some tiny laser emitter somewhere out of view, have it shine a laser directly into your pupil, and expect to get a virtual image covering your entire field of view (see Figure 1).

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.