Thu.Feb 28, 2019

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Oculus Quest Will Require A Higher Standard Of Content From Developers

VRScout

The company is taking a “quality-first” approach in regards to their standalone headset. As we grow closer to the release of the Oculus Quest, creators are already underway developing a new helping of games and experiences capable of harnessing the standalone devices 6DoF capabilities and inside-out tracking. With the latest addition to their VR ecosystem, Oculus is taking notes from previous releases on both the Oculus Rift and Oculus Go to ensure that only high-quality, AAA content makes its w

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Oculus to Enforce More Strict Quality Bar for Quest Content

Road to VR

Oculus has always taken a curated approach to VR content, being the first and last word on what VR content can and can’t be offered through their platform. But now the company plans to further tighten its grip on Quest content by imposing a higher quality bar, the company says, to ensure that the headset offers customers rich experiences while raising the likelihood of developers success (for those allowed in).

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Qualcomm Announces 5G Support For XR Viewers

VRScout

Qualcomm wants to use the power of 5G to deliver VR and AR to your XR glasses. With 5G networks promising reduced latency, higher system capacity, and massive device connectivity, Qualcomm is pursuing the development of a smart phone-powered 5G “XR viewers” – a unique headset device capable of delivering both VR and AR experiences. Qualcomm, who unveiled their plans during the 2019 Mobile World Congress in Barcelona, said the “XR viewers” would use their Snapdragon 855 – a processor designed s

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Magic Leap Reveals First of Developer Grant Winners & Promises More Recipients Amid Developer Complaints

Next Reality AR

Ten days after Magic Leap declared that it had selected the winners of its Independent Creators Program, the company has officially released an almost full list of grant recipients. For its first round of grants, the company filtered its submission pool of more than 6,500 applicants down to at least 31 recipients in a blog post published on Thursday, though some winners have opted to "remain in stealth" and reveal their projects on their own timeline.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Welcome To The Improved Headjack

Headjack

Last year our focus was on adding new features, like streaming spatial audio and supporting custom FOV videos, but in this latest release we shifted the focus to you, the user. We asked ourselves how we could make the process of building an app as smooth and as fast as possible, especially for first-time users. […]. The post Welcome To The Improved Headjack appeared first on Headjack.

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Packaging Innovations 2019 - five things to expect from our panel

Zappar

Augmented reality has the power to transform product packaging into a digital channel for incredible interactive content. We are discussing this further at our panel at Packaging Innovations 2019, but if you can’t attend, here’s the key things you need to know.

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Hands-on: Vive Focus Plus Brings 6DOF Controllers, New Lenses & Better Comfort

Road to VR

Announced just last week, Vive Focus Plus is HTC’s next iteration of their standalone VR headset that adds a pretty big missing puzzle piece, namely a replacement for its predecessor’s single 3DOF controller (rotation only) for the new 6DOF controllers. But that’s not exactly all there is to Vive Focus Plus. We’ve seen Vive Focus using 6DOF controllers a few times before the new version’s public debut at MWC 2019—it was only last month at CES that the company’