Sun.Apr 29, 2018

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This Disney Jacket Brings Physical Feedback to VR

VRScout

The ‘Force Jacket’ could be the key to taking theme parks to the next level. Have you ever wondered what it feels like to be in the grips of a monstrous snake as it squeezes out every ounce of breath? It probably isn’t pleasant. But thanks to a collaboration between Disney Research, MIT Media Lab, and Carnegie Mellon University, you could one day physically experience this in VR.

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Check out the launch trailer for CoolPaintrVR, the PSVR answer to Tilt Brush

Cats and VR

The PlayStation VR answer to the Tilt Brush will arrive on May 9th. Much like the popular Tilt Brush, CoolPaintrVR allows you to unleash your imagination and paint in a 3D space. Use your PS Move controller like a brush, selecting from a variety of tools to express your creativity: brushes, tubes, geometric primitive shapes and particle emitters. Additionally – thanks to Wildbit Studios’ own RTSE technology – you can create a 3D model from a hand-drawn shape.

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Preview: ‘Carly & the Reaperman’ Plays Like a Co-op Version of ‘Moss’

Road to VR

Odd Raven Studios’ first major title is the VR puzzle-platformer Carly & the Reaperman – Escape from the Underworld. While there is a single player option, it has been designed as an asymmetrical co-op experience, with one player in VR acting as the helpful ‘Reaperman’ in VR, and the other moving Carly in third-person using a standard display.

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INK Stories VR Experience “Hero” awarded at Tribeca

Cats and VR

Starbreeze Publishing has announced that “Hero,” a VR experience developed in partnership with iNK Stories was awarded the prestigious Storyscapes award at the ongoing Tribeca Film Festival in New York. “We’re pleased that the jury chose to recognize Hero as we feel it’s not only an important story that was deserved to be told, but it also represents a huge advancement in the way VR will enable content creators to amaze and tell immersive stories in the future” said Mikael Nermark, Head of Starb

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.