Fri.Sep 08, 2017

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ManoMotion Introduces Apple ARKit Hand Gesture Support

VRScout

Developers will soon be able to integrate hand gesture control into their projects on the ARKit platform, no extra hardware needed. 2017 has been an absolutely enormous year for augmented reality. The industry has seen the release of not one, but two powerful AR platforms , support from a wide variety of developers, and some of the coolest immersive experiences of the year.

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Pimax Teases ‘Next Generation’ Accessories for Its 8K VR Headset

Road to VR

Pimax , the Chinese VR headset manufacturer, released a teaser video showing a number of high-tech accessories that clip onto the company’s upcoming 8K VR headset—a headset that boasts a staggering 200 degree field of view (FOV) at 3840×2160 per eye resolution via its dual LCD displays. In the video, we see some pretty ‘next generation’ clip-on (and screw-on) modules; eye-tracking, inside-out hand-tracking, scent enabling module, wireless transmitter, prescription glasses

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Mimesys Leverages ARKit as a Mobile Viewer into Collaborative Virtual Environments

Road to VR

VR remote collaboration company Mimesys has dreamt up an experiment which envisions mobile AR as a portal into remote virtual environments, allowing for quick spatial collaboration on-the-go, without putting on a VR headset. VR collaboration and visualization can be massively powerful, but it’s generally only accessible if you’re near a VR ready computer and headset.

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‘Marvel Powers United VR’ to Include ‘Inhumans’ Black Bolt and Crystal as Playable Heroes

Road to VR

Marvel Powers United VR, the upcoming co-op superhero adventure game for Rift, revealed that two of its twelve payable heroes are coming from the Inhuman franchise: Black Bolt and Crystal. The upcoming Inhumans TV series just debuted its first two episodes back-to-back September 1st at IMAX screens across the world, and while it wasn’t particularly well-received—it’s rated 0% on Rotten Tomatoes — the VR teaser trailer seems to look promising, with Black Bolt’s booming voice a

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.