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Ultraleap’s Hand Tracking Platform Gemini Is Now Available for Download

ARPost

Now, thanks to a new and improved hand tracking platform developed by Ultraleap, these interactions will become even more improved and realistic. Introducing Ultraleap’s Fifth-Generation Hand Tracking Platform . It is their fifth-generation hand tracking platform, now available for download for Windows OS.

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Ultraleap Hand-tracking Update Delivers Improved Two-handed Interactions

Road to VR

The latest version of Ultraleap’s hand-tracking tech is finally available today on Windows for use with the Leap Motion Controller accessory and promises to improve two-handed interactions, speed, and robustness. Support for MacOS and Linux are expected further down the road. Image courtesy Ultraleap.

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AR and VR Content Creation Platform Fectar Integrates Ultraleap Hand Tracking

ARPost

For the Fectar AR and VR content creation platform users, creating XR content with hand tracking feature has just become simpler and easier. Ultraleap’s hand tracking and mid-air haptic technologies allow XR users to engage with the digital world naturally – with their hands, and without touchscreens, keypads, and controllers.

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The Importance of Hand Tracking UX Design

The Ghost Howls

The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX.

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Ultraleap Hyperion Makes The Best Hand Tracking Tech Even Better

Upload VR

Ultraleap released Hyperion, the latest version of its industry-leading hand tracking software runtime and SDK. Hyperion supports the Leap Motion Controller 2 addon, which supports almost any headset (including standalone headsets) via USB or can be integrated into a headset's existing sensor suite by headset makers.

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UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog.

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! It is a step by step guide that will make you a hands-tracking-SDK master!