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Google Announces New Tools to Develop High-performance Daydream Apps

Road to VR

During the opening presentation at today’s Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google’s high-end Android VR platform. Instant Preview.

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The XR Week Peek (2023.07.31): Roblox released on Quest, Apple bringing back investments in VR, and more!

The Ghost Howls

There will be a new launcher, improved graphics, improved in-game camera, production-ready Unity SDK for the creators, improved full-body VR, and much more. The purpose of the group is of course the one of fighting the duopoly of Apple Maps/Google Maps. First of all, the Web3 VR platform has announced version 3.0

Apple 275
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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

The M2 delivers unparalleled standalone processing performance, while the new R1 chip is specialized to process input from the cameras, sensors, and microphones to enable what looked like high fidelity, low latency passthrough for a real-time sense of presence. Their partnership with Unity will get them there quickly.

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Visualizing the Future of AR, with Visualix’s CEOs Michael Bucko & Darius Pajouh

XR for Business Podcast

Alan: One of my predictions from a few years ago was that Apple and Google will probably create some sort of game or experience that you’ll find yourself alone in your house, chasing Pokémon or something around your house and you’ll be scanning up and down and left and right. He used to work on Google Earth.

AR 78
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Visualizing the Future of AR, with Visualix’s CEOs Michael Bucko & Darius Pajouh

XR for Business Podcast

Alan: One of my predictions from a few years ago was that Apple and Google will probably create some sort of game or experience that you’ll find yourself alone in your house, chasing Pokémon or something around your house and you’ll be scanning up and down and left and right. He used to work on Google Earth.

AR 78
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Visualizing the Future of AR, with Visualix's CEOs Michael Bucko & Darius Pajouh

XR for Business Podcast

Alan: One of my predictions from a few years ago was that Apple and Google will probably create some sort of game or experience that you'll find yourself alone in your house, chasing Pokémon or something around your house and you'll be scanning up and down and left and right. He used to work on Google Earth.

AR 60
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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

Upload VR

He's what he said: "That’s a model we’ve definitely explored. In the near field, Quest even uses positional tracking so that your head can translate through this reprojected view before the next camera frame is even available to minimize perceived latency. footage from Apple) The Shared Space is the default.

Apple 145