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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Photo courtesy VRLA.

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Apple to Reportedly Release Vision Pro XR Headset in March

XR Today - Mixed Reality tag

According to Mark Gurman, the publication’s senior tech analyst , the Cupertino-based firm had originally planned to open the head-mounted display (HMD) in January, but faced issues with distribution and finalising device testing.

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NVIDIA Debuts CloudXR 4.0 Platform at GTC 2023

XR Today - Mixed Reality tag

platform at the GPU Technology Conference (GTC) 2023. also facilitates work with Unity-based architecture via a sample client. Unity Plugin , which seamlessly integrates Unity XR API and others on CloudXR. NVIDIA announced on Thursday the release of its CloudXR 4.0 Some of the top takeaways for CloudXR 4.0

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What is Microsoft Mesh? Unlocking Mixed Reality

XR Today - Mixed Reality tag

Built on the Azure platform, Mesh combines multi-device support for desktops, VR headsets, and head-mounted displays (HMDs) with spatial audio, avatar creation tools, and more. People attending the conference from home could even participate in the session with their unique avatars.

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Did Seebright Just Launch Google Cardboard for AR?

VRWorld

Most importantly, the SDK comes with support for Unity Engine and Unreal Engine – you can build and test your own application almost immediately. Seebright supports both Apple iOS and Google’s Android, with the Seebright SDK featuring an emulator that works on both platforms. But that’s not all.

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SIGGRAPH 2017 In Los Angeles Showcases The Latest In VR and AR

UploadVR Between Realities podcast

Over the last several years the long-running SIGGRAPH computer graphics conference served as an important marker of immersive computing’s march toward mainstream. ” In addition to the VR Village, the Computer Animation Festival that is part of the conference is adding VR content projects to that portion of the event.

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From Racing Games to Impaired Driver Simulators in VR, with Talon Simulations’ Brandon Naids

XR for Business Podcast

Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. I was at the I/ITSEC conference and that's in your backyard. Alan: Oh, "Interservice/Industry Training, Simulation [and] Education Conference." Alan: Amazing. Alan: Amazing.