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WorldViz VR solutions help university research

Hypergrid Business

VizMove is the world’s only complete multi-user hardware and software solution that allows users to build and experience virtual reality environments. It comes with a scene editor and inspector tool, and users can load and edit content from other modeling software such as Revit and Sketchup. ” Virtual training use cases.

Miami 70
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From Racing Games to Impaired Driver Simulators in VR, with Talon Simulations’ Brandon Naids

XR for Business Podcast

We've put together a comprehensive turnkey, fully automated virtual reality arcade cabinet that we put together all the hardware and the software. Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. And now we launched last year.

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From Racing Games to Impaired Driver Simulators in VR, with Talon Simulations’ Brandon Naids

XR for Business Podcast

We've put together a comprehensive turnkey, fully automated virtual reality arcade cabinet that we put together all the hardware and the software. Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. And now we launched last year.

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From Racing Games to Impaired Driver Simulators in VR, with Talon Simulations’ Brandon Naids

XR for Business Podcast

We've put together a comprehensive turnkey, fully automated virtual reality arcade cabinet that we put together all the hardware and the software. Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. And now we launched last year.

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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

The Neutral Digital team consists of professionals with a wide-ranging expertise in VR digital experience, design, software development, and CGI production. We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There’s Unreal, and then there’s Unity.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And so he created the hardware and wrote the software to make 360 truly a consumer product. They’ve created amazing hardware, but they failed on the delivery of the actual experience, from the hardware to the software, out to how people actually want to use it. Well, yeah, we hardware’s useless with software.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And so he created the hardware and wrote the software to make 360 truly a consumer product. They’ve created amazing hardware, but they failed on the delivery of the actual experience, from the hardware to the software, out to how people actually want to use it. Well, yeah, we hardware’s useless with software.