Remove Books Remove Eye Tracking Remove Tools Remove Unreal
article thumbnail

The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

Probably you all recall the iconic Apple commercial inspired by the book 1984 that helped a lot the company in becoming popular. Our goal is to provide creators, developers and teams with the proper tools for extracting 3D insights. We are not supporting eye tracking or biometrics for this closed beta.

article thumbnail

Time for Enterprise to Enter the Magicverse, with Magic Leap's Brian Kane

XR for Business Podcast

It was developed on the Unreal 4 engine and built by our studios team. The set of tools that enable you to deploy a device within an enterprise environment is more broadly called our enterprise suite and device management being kind of a really key piece of that. It was crazy. People were loving it. Brian: Yeah, absolutely.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

And it's a super powerful chip that will allow you to have AI built in for facial tracking and object recognition in these types of things, but also allow you to have-- I think it's up to seven cameras. So front facing cameras, IR cameras, eye tracking cameras, facial tracking cameras, all of these things. Alan: Yeah.

article thumbnail

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

And it's a super powerful chip that will allow you to have AI built in for facial tracking and object recognition in these types of things, but also allow you to have-- I think it's up to seven cameras. So front facing cameras, IR cameras, eye tracking cameras, facial tracking cameras, all of these things. Alan: Yeah.

article thumbnail

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

And it's a super powerful chip that will allow you to have AI built in for facial tracking and object recognition in these types of things, but also allow you to have-- I think it's up to seven cameras. So front facing cameras, IR cameras, eye tracking cameras, facial tracking cameras, all of these things. Alan: Yeah.

article thumbnail

OpenBCI: games using brain-interfaces are coming in 3 years

The Ghost Howls

OpenBCI has been making open-source tools for neuroscience and biosensing since 2014. The Galea hardware is designed to be integrated into existing HMDs and is the first device that simultaneously collects data from the wearer’s brain, eyes, heart, skin, and muscles. Will it be compatible with Unity and Unreal Engine for development?

Gaming 545
article thumbnail

XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

He’s currently working on a book answering the question he closes with every interview he does, “What is the ultimate potential of VR?” So it’ll be interesting to see how some of these remote companies are able to adapt and create these tools. Being able to actually look somebody in the eyes in VR.