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The XR Week Peek (2024.1.9): Apple Vision Pro launches on 2/2, Qualcomm announces new chipset for Samsung headset, and more!

The Ghost Howls

But there is not only Samsung: XR2 Gen 2 is going to be integrated also by Immersed’s Visor, a new HTC Vive headset, a YVR headset in China, and a headset that is still undisclosed. First of all, it revealed that, according to analyst firm IDC, XREAL owns 51% of the augmented reality market.

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The XR Week Peek (2023.09.19): Unity’s community is rioting, Pico 5 leaked, and more!

The Ghost Howls

Some people are migrating to Unreal Engine or Godot. The new Airpods Pro model, instead, will support “ultra-low latency” lossless audio from Apple Vision Pro, becoming the to-go accessory when you want some privacy on what you are doing with your XR headset. Others have stopped using Unity Ads, Unity’s main source of revenue.

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Looking through the Jio Glass

ARVR

The promise of Augmented Reality hardware has been immense, but so have been the number of misses. The Anatomy of Consumer Grade Augmented Reality For Jio Glass to be successful, when it launches, it has to not just be a good product but also build an ecosystem around it. Can Jio’s next hardware play be any different?

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

At WCVRI, China shows its strategic interest for VR. In its upcoming 5-year development plan, there should be measures to favor the growth and the spread of Immersive Realities. And while China always moves chaotically, I think that the push of the government is helping its VR companies. HTC launches Vive XR Suite.

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The XR Week Peek (2022.09.26): Pico 4 announced, RTX40 cards revealed, and more!

The Ghost Howls

The reconstructed pose is never perfect and the system has quite a high latency, but it is very cool nonetheless Another research by Meta shows how the company is able to reconstruct the video flow of a person from different points of view. Some news on the metaverse.

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The XR Week Peek (2021.07.26): Facebook aims at the Metaverse, Quest 2 goes MR, and more!

The Ghost Howls

Acquiring it, Epic secures a great source of assets for the developers using its Unreal Engine, and also the connection with many talents. That is, if I touch virtually another player in an experience, how to transmit and recreate my touch on the body of the other player so that the sensation feels real and the latency is low.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

One of the things I think that is a major challenge as we move towards exponential growth is dealing with hardware -- of VR headsets, augmented reality headsets, mixed reality headsets -- and what are their best use cases and which programs are best used for them. Right now, China is kind of leading the way. Alex: Yeah.