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7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

I’ve not been able to test it in person, but looking around its users manual, the aGlass DK II seems quite easy to install and also easy to be used as a developer , thanks to its handy Unity and Unreal plugins. And if you have an NVIDIA graphics card, it can already offer foveated rendering out of the box! Yes, it is!

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Software-wise, we use Unity, Vuforia, and OpenCV. By players-and-plays, it’s actually more popular outside of Japan (60% of our business) than inside it… especially in southeast Asia (Thailand, Korea, Malaysia, and Singapore). Although we use Unity in-house for development, we don’t require it specifically.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

Of course Unity, Unreal, and these engines is already important to make you enabled, which we strongly recommend if you already have a commitment for VR/AR. But in the upcoming batches, we would like to actually use the opportunity of our network in both US, Europe, and Asia with the help of our labs.

AR 78
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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

Of course Unity, Unreal, and these engines is already important to make you enabled, which we strongly recommend if you already have a commitment for VR/AR. But in the upcoming batches, we would like to actually use the opportunity of our network in both US, Europe, and Asia with the help of our labs.

AR 78
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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

Of course Unity, Unreal, and these engines is already important to make you enabled, which we strongly recommend if you already have a commitment for VR/AR. But in the upcoming batches, we would like to actually use the opportunity of our network in both US, Europe, and Asia with the help of our labs.

AR 60
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10 Recent VR and AR Investments You Should Know About

VRScout

Although we are undeniably in the early adoption stages, the latest numbers from the International Data Corp. Earlier this year, Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code named “Moss.” project worldwide VR/AR industry revenues to be $162B by 2020. FOR VR GAME IN 2017.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Over the years i have seen a few lists of Top 50 XR Influencers, but the curators of those list always overlooked China/India/Asia's XR Industry. Pradeep is a speaker and Executive Director, Asia Pacific driving the ecosystem for #VRARA in Asia pacific. Written By: Eddie Avil. 6- Chaitanya Chinchlikar. 14- Kai Liang.