article thumbnail

Bringing War Home

Tech Trends VR

This work follows from I Saw My City Die , a report published by the ICRC in 2017 that highlights the impact on civilians of fighting in cities and towns in Syria and Iraq, revealing that urban offensives accounted for eight times more conflict-related civilian fatalities than on-going fighting or fighting in other areas.

Syria 255
article thumbnail

The Crucifixion of the Cable Guy

GizModo VR

Just as the U.S. barreled toward 2 million confirmed covid-19 cases in mid-2020, Charter Communications gave a carefully worded pat on the back to its “employees” who kept the country connected in dire times. They’ve been asked to go well above and beyond the regular duties and they’ve delivered easing the strain for… Read more.

Iraq 111
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The best VPNs for staying anonymous and secure on the web

Mashable VR

And yes, that includes the clicks that brought you to this article.) Aside from the few countries that have restricted or outright banned them (including Belarus, China, Iran, Iraq, North Korea, Oman, Russia, Turkey, Turkmenistan, and the United Arab Emirates), VPNs are perfectly legal in most of the world.

article thumbnail

Digital Influencers and Marketing New Realities with Cathy Hackl

XR for Business Podcast

So 2004, I was working for CNN, and part of my job there was to look at all the raw footage that was coming in from the war in Iraq. So let’s just talk about some of the marketing tools, because I wrote an article called “Augmented Reality’s First Killer App,” and I wrote about virtual try-ons.

article thumbnail

Digital Influencers and Marketing New Realities with Cathy Hackl

XR for Business Podcast

So 2004, I was working for CNN, and part of my job there was to look at all the raw footage that was coming in from the war in Iraq. So let’s just talk about some of the marketing tools, because I wrote an article called “Augmented Reality’s First Killer App,” and I wrote about virtual try-ons.