Remove AR Remove Hardware Remove Holography Remove Oculus
article thumbnail

Microsoft Ignite May Have Permanently Changed How We Think About Mixed Reality

ARPost

Arguably, Teams has been a principal exception to this and the platform serves as a logical bridge between Microsoft’s social experiences and their mixed reality hardware. AR that’s grounded in the real world and aware of us and our environments is the starting point.”. But, it wasn’t the only bridge explored at Ignite.

Microsoft 272
article thumbnail

Microsoft Ignite May Have Permanently Changed How We Think About Mixed Reality

ARPost

Arguably, Teams has been a principal exception to this and the platform serves as a logical bridge between Microsoft’s social experiences and their mixed reality hardware. AR that’s grounded in the real world and aware of us and our environments is the starting point.”. But, it wasn’t the only bridge explored at Ignite.

Microsoft 195
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 1

Road to VR

Dr. Morgan McGuire is a scientist on the new experiences in AR and VR research team at NVIDIA. Our innovation on virtual experiences includes technologies that you’ve probably heard a bit about already, such as foveated rendering, varifocal optics, holography, and light fields. They’ll switch between AR/VR/MR modes instantly.

Latency 257
article thumbnail

A HoloArticle

Doc-Ok

Here is an update on my quest to stay on top of all things “holo:” HoloLamp and RealView “Live Holography.” I am not trying to dismiss HoloLamp or the impressive technology behind it — after all, the AR Sandbox is based on that same technology — but trying to rein in unrealistic expectations.