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XR Healthcare Market will be Worth $19.6 billion by 2033

XR Today - VR Headsets tag

Recently, Apple CEO Tim Cook noted how medical professionals are helping to establish the firm’s Vision Pro device as a healthcare tool. The Apple CEO highlighted how Dr Tommy Corn, a medical professional at Sharp Healthcare, uses Apple Vision Pro hardware to improve surgical eye care through simulated analysis and optimization.

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How Hollywood Has Predicted VR in Movies

VRScout

This technology could be in the form of a head mounted display, motion tracking, haptic systems in gloves or suits, locomotion, consoles or image capture. Head mounted display (start of film) : Prototype model that appears to be a maskless football helmet with an array of sensors and circuitry strewn around the head.

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AR 101?—?A brief summary (Part 1)

ARVR

70s : Group of researchers at different organizations, such as NASA, the Massachusetts Institute of Technology, and the University of North Carolina, continued research in computer graphics and virtual reality (Krevelen, 2010). 2000s : First outdoor mobile AR game ARQuake. Evolution of Augmented Reality (Craig, 2013) by fernanda rodríguez.

AR 130
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Pimax Crystal hands-on part two : A very versatile headset

The Ghost Howls

Another important consideration for simulator motion platform users is that motion compensation works really well on the lighthouse SteamVR tracking system, allowing for precise tracking without strange drifting or other motion-platform-related tracking errors creeping in. Super impressive stuff.

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How AR Can Be Used to Improve Efficiency in Global Retail

XR Today - Augmented Reality tag

The history of augmented reality (AR) started in 1968 at Harvard with the invention of the first AR head-mounted display (HMD) system. Zero10 is a startup with its own proprietary AR try-on technology for clothes, which leverages several key emerging technologies such as 3D body tracking, segmentation, and cloth simulation.

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Three Decades of Medical VR, with Stanford’s Dr. Walter Greenleaf

XR for Business Podcast

The lab is really one of the pioneering research groups in the field of VR and behavior change. But my role is sort of translating that research and the research of other groups from the academic arena out into the medical product arena. We can use a simulation to help do what’s called exposure therapy.

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Three Decades of Medical VR, with Stanford's Dr. Walter Greenleaf

XR for Business Podcast

The lab is really one of the pioneering research groups in the field of VR and behavior change. But my role is sort of translating that research and the research of other groups from the academic arena out into the medical product arena. We can use a simulation to help do what's called exposure therapy.