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The VRScout Report – The Week in VR Review

VRScout

Facebook launches a dedicated 360 photo and video player , while teasing those of us in America with the prospect of live streaming our Gear VR games to Facebook. Until Avegant releases an actual AR product, with the Glyph you can still look like LaVar Burton while watching LaVar Burton in the meantime. …and more.

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Using XR to Change Everything (Without Changing Anything) with Lance-AR's Lance Anderson

XR for Business Podcast

Today's guest, Lance Anderson of Lance-AR, got tired of seeing so many XR providers only help clients achieve their stated ROI goals, then leaving them to their own devices to scale. Late 2018 I left Vuzix and started Lance-AR, because I was just frustrated. That's why Lance-AR came about. Those two are dichotomous.

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Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

Today’s guest, Lance Anderson of Lance-AR, got tired of seeing so many XR providers only help clients achieve their stated ROI goals, then leaving them to their own devices to scale. Late 2018 I left Vuzix and started Lance-AR, because I was just frustrated. That’s why Lance-AR came about. Those two are dichotomous.

article thumbnail

Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

Today’s guest, Lance Anderson of Lance-AR, got tired of seeing so many XR providers only help clients achieve their stated ROI goals, then leaving them to their own devices to scale. Late 2018 I left Vuzix and started Lance-AR, because I was just frustrated. That’s why Lance-AR came about. Those two are dichotomous.

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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. Just seeing a technologist refer to hands as this natural gesture interface is hilarious. what is this, version 3, or 4, of VR/AR?

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Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

And to your point, by the way, what you mentioned -- Google expeditions for the classroom -- they started off by tackling that problem of bringing VR and synchronizing it across headsets. What they were saying was, "we're now excited to introduce the natural user interface," and it's called like "intuitive gesture control."

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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. Just seeing a technologist refer to hands as this natural gesture interface is hilarious. what is this, version 3, or 4, of VR/AR?