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Rafi Nizam Shares XR Creative Journey with NVIDIA Omniverse

XR Today - Mixed Reality tag

British 3D artist Rafi Nizam has opened a new animation with tools from NVIDIA’s Omniverse Create XR along with solutions from Epic Games, Autodesk, and Adobe, it was revealed on Friday. Using Omniverse’s Create XR app, Nizam later leverages VR tools to direct and design his content. PHOTO: Rafi Nizam/ NVIDIA.

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The XR Week Peek (2020.07.13): Sony invests in Epic, Rockstar is working on an AAA VR game, and more!

The Ghost Howls

And all of this comes in a period when other partnerships between tech giants are happening: remember that some weeks ago, Microsoft closed its streaming service Mixer and allied with Facebook Gaming to fight the quasi-monopoly of (Amazon-owned) Twitch. Unreal Engine can now use your iPhone to record facial animations. More info.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

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MetaVRse is the XR engine for enterprise

The Ghost Howls

The demand for easy-to-use 3D creation tools is growing rapidly as demonstrated by a report by Hired that showed demand for VR/AR engineers grew by 1400% in 2019. Unity and Unreal are both incredible game engines and both require specialized training and/or teams to develop for. MetaVRse logo (Image by MetaVRse).

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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies. But what happened over the past few years is, it’s become kind of the de facto interactive 3D tool. Alan: So it’s really a prototyping tool then.

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