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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! I wonder if VR remains one of its most important use cases.

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Trends and predictions for XR in 2024

The Ghost Howls

A new cycle of XR The Apple Vision Pro launch has been a disruptive moment for our industry (Image by Apple) As I said in a popular post a few months ago , I think we have entered a new cycle for immersive realities. Huawei and Pico are rumored to be working on an Apple Vision Pro competitor).

Trends 445
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The XR Week Peek (2023.03.07): Meta roadmap unveiled, Xiaomi shows its AR glasses, and more!

The Ghost Howls

It should launch with 41 new titles specifically made for it, so we can assume that finally, we will see some big new games from the studios that Meta acquired. The first version of consumer AR glasses is slated for 2027, 4 years from now. HTC has made its moves at MWC, too. The first is to take it with a huge grain of salt.

AR 436
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Industrial XR Market to top $60bn by 2030, ABI Research Reveals

XR Today - Mixed Reality tag

Analysts predict that more than 16 million industrial XR devices will ship in 2027 at current adoption rates. Along with NVIDIA, Unity and Epic Games, the world’s largest gaming engines, have also joined efforts to build the industrial metaverse. Compound annual growth rates (CAGR) for the same period would reach 33.09

Industry 103
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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

So the virtual worlds that we know are now serving us in ways of gaming, which they always have. But now expanding that, that whole gaming idea and bringing it into retail. And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. We saw the entire economy move online instantly.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

So the virtual worlds that we know are now serving us in ways of gaming, which they always have. But now expanding that, that whole gaming idea and bringing it into retail. And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. We saw the entire economy move online instantly.

article thumbnail

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

So the virtual worlds that we know are now serving us in ways of gaming, which they always have. But now expanding that, that whole gaming idea and bringing it into retail. And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. We saw the entire economy move online instantly.